The goal of the game is to make it to the end of the 5th floor of the labyrinth. You have to fight through enemies, traps, and dead ends in order to find the end.
Home – sends you home unless you are in combat.
Help – sends you to this page.
Stats – opens the stats menu that allows you to put your level up points into stats.
Gear – manage the gear you found in the dungeon or created yourself.
Home is where you can pass the day and manage your buildings. To get buildings you must find the diagrams for them in the labyrinth. Building and upgrading them cost gold and each have their own passive effect that helps you in the labyrinth and something you can buy to help you even further.
Buildings can greatly help in the labyrinth. you can find the diagrams in the labyrinth and then build them at home when you have enough gold. Currently only 2 buildings are available.
Level 1: Default
Level 2: Heals you for 1 for every movement in the labyrinth
Level 3: Grants sight to some important places in the labyrinth when you first enter it
Level 1: Grants 1 free health pot daily
Level 2: Grants 2 free health pot daily
Level 3: Give ability to buy potions to help in combat.
HP – Your hitpoints. if you reach 0 then you get forced back to home and the day ends.
Damage – the amount of damage you do per hit. if you have 8 then you do 8 damage per hit before the opponents defense comes into play.
Defense – The amount of damage you block per attack.
2xHit – the percent chance you sill perform 2 attacks instead of 1.
Block – the percent change you block the entire attack leaving you with no damage taken.
Gold increase – the percent increase you get from every gold drop. At 10% you will get 11 gold instead of 10 gold per drop.
XP increase – Same as gold except with XP instead.
TIPS: You will always take at least 1 damage from an attack so too much defense is sometimes not a good idea.
Gear can be found in the labyrinth or made with a building later on in the game. Currently there are 3 slots that can be filled and they mostly have special effects that can be beneficial in the dungeon.
Health pots from the potion center heals for 10 hp and activate when you die making them very valuable.
There is a map for each labyrinth floor that gets uncovered as you discover the tiles. It can be clicked on to change its color in order to mark certain parts of the map that you would like to remember or avoid.